#include "LogicPool/LogicLevel.h"

LogicPool &  LogicLevel::operator >> (LogicPool & logicin)
{
    logicin.SetInput(level);
    return logicin;
};


LogicPool &  LogicLevel::operator >> (LogicPool * logicin)
{
    logicin->SetInput(level);
    return *logicin;
};


LogicLevel LogicLow(LogicPool::level_low);
LogicLevel LogicHigh(LogicPool::level_high);
LogicLevel LogicNC(LogicPool::level_nc);
LogicLevel LogicPulse(LogicPool::level_pulse);

